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Gary Whitta, a writer for Rogue One: A Star Wars Story, developed the idea with Uncharted’s Amy Hennig and then Allison Rymer and Todd Stashwick. A sentient bracelet named Cuff grants Frey powers in a fantasy realm called Athia while she struggles in our world. Ella Balinska plays Frey Holland, a troubled girl from New York City. The powers all originate from fantasy, but your player character is a different kind of protagonist. Luminous’ goal of achieving tech-driven visuals appears to be met by Forspoken visually. It seems that the Luminous Engine is working hard, especially during the combat animations with all kinds of elemental effects such as fire, lightning, and water. With Frey’s collection of magic spells, he can battle enemies with a variety of long-range and close-range attacks, whether that’s firing lightning bolts from afar or slashing at them with his magic sword.
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Combat is real-time and primarily magic based. Frey appears to have several areas of interest to explore and there are no limits to where she can go.Īs Frey journeys through the wild, he will come across a variety of evil creatures and enemies. Frey traverses overland to various waypoints and mission markers. The presentation was hands-off, but the gameplay we saw should be familiar to anyone who has played an open-world RPG. Luminous’ Forspoken will serve as a showcase for the studio in terms of what it can bring to the gaming landscape, Terada says. “Through Forspoken, we were able to incorporate our concept for the studio and showcase it to a certain degree.” Our aim is to create an open-world game that reaches the highest heights. “When you look back to Luminous Productions, kind of a core concept or theme is to blend art and technology,” Terada says. It looks more like an open-world RPG in the vein of Assassin’s Creed and The Witcher than anything I’ve seen from Square Enix before.įorspoken’s open-world gameplay reflects Luminous’ theme as a studio, according to Takefumi Terada. Meet Forspoken.Ĭlonotech got a better sense of Forspoken through a hands-off presentation. It’s a rare internal studio at Square Enix, and was created to create games that push the limits of the Luminous Engine. The company was founded in 2018 and is mostly made up of the Final Fantasy 15 developers. Developers behind FF15 are now working under the banner Luminous Productions and are taking the same genre-bending approach to their next game, Forspoken.
#Road to forspoken series#
Whatever you think about it, Final Fantasy 15 was certainly an eccentric take on the classic JRPG series when it combined hallmarks of the fantasy genre with a trip to the states.